The Virtual Reality River System project was developed referencing an existing portion of the Santiam River. I personally worked with the Level Design and sculpting of the terrain, as well as creating simple 3D objects and animations to provide a sense of atmosphere. The purpose of this assignment was to combine our research of Oregon's river systems and make them entertaining for students at Oregon State University.

Timeframe: 5 weeks.
This Level Design class project was an experimentation in Virtual Reality. I decided to bring my idea for a strategic combat arena game into VR, and create a short trailer as if it were being promoted.
Timeframe: 2 weeks.