In a Game Design course, we were tasked with creating a captivating world. I had to consider sight-lines and points of interest for any players. This city, Morum, takes place in an original story that I've written and plan to continue developing as a personal project. The end of the video features some different types of concept art throughout the process of development. Most importantly, I did not create most of the art or assets included in this video. This project only focused on level design and took place before most of my developed 3D modeling experience.

Class Project
Timeframe: 4 weeks.